For a template about all content in this release and the other releases of 0.8, see Bedrock Edition guides/0.8 releases v0.8.0 alpha was a major update to Minecraft: Pocket Edition that was released on December 12, 2013. It added modern blocks, items, crops, and other features, arsenic well as some changes and fixes .
Table of Contents
Additions
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Blocks
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- Added spruce, birch, and jungle varieties.
- Each one can only be crafted with their respective wood type.
- Jungle variants are unobtainable in Survival mode.
- Can be crafted with nine coal.
- Can be used as fuel in a furnace, smelting up to 80 items.
- Thin blocks that can be used as decoration.
- Red carpets can be crafted with two red wool blocks.
- The other 15 colors are unobtainable in Survival mode.
- Decorative blocks that can be used to create boundaries.
- Comes in cobblestone and moss stone variants.
- Cobblestone walls can be crafted with six cobblestone.
- Moss stone walls are unobtainable in Survival mode.
- Decorative, flammable blocks that serve as compact storage of wheat.
- Can be crafted with nine wheat.
- Serve a similar purpose to glass panes.
- Can be crafted with six iron ingots.
- Fruit blocks that grow from fully-grown pumpkin stems.
- Can be crafted into jack o’lanterns, pumpkin pie, or pumpkin seeds.
- Solid blocks that provide light.
- Can be crafted with a pumpkin and a torch.
- Non-solid blocks that provide a path along which minecarts can travel.
- Can be crafted with iron ingots and a stick.
- A type of rail that increases the velocity of moving minecarts.
- Can be crafted with gold ingots, a stick, and redstone dust.
- Crops
- Serves as a decorative block.
- Is unobtainable in Survival mode.
- Serve as a decorative block.
- Are unobtainable in Survival mode.
- Aesthetic plants that have the same characteristics as grass.
- Are unobtainable in Survival mode.
- Aesthetic plants that can only be placed on sand.
- Are unobtainable in Survival mode.
- Currently serve no purpose.
- Are unobtainable in Survival mode.
- Currently serves no purpose.
- Is not yet obtainable.
Items
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- Have a 1⁄15 chance of popping out from grass when tilled.
- Display the current position of the sun and moon.
- Can be crafted with gold ingots and redstone dust.
- Point to the world spawn point.
- Can be crafted with iron ingots and redstone dust.
- Train-like vehicle entities that run on rails.
- Can be crafted with five iron ingots.
- Obtained from the nether reactor.
- Drops from redstone ore when mined with an iron or diamond pickaxe.
- Can be used to craft clocks, compasses, and powered rails.
Gameplay
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- Feeding animals their respective food items makes them enter “love mode.”
- Hearts come out of animals while in love mode.
- When two animals of the same species are in love mode, they pathfind toward each other and produce a baby animal.
General
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- Blocks far away from the player have lower resolution textures to increase performance.
- Added far (8 chunks) and farthest (121⁄2 chunks) render distances.
Changes
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Blocks
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- Is now rotatable, with the wood placed with the inner side facing the player.
- Rendering has been remade.
- Can now be ignited by fire and lava.
- Now creates stone when it flows vertically into water.
- Now drops redstone dust when mined with an iron or diamond pickaxe.
- Signs and chests
- Improved synchronization lag in multiplayer.
- Items being moved to/from a chest is now correctly rendered.
- Position on the block is now randomized.
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Items
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- Now works like in Java Edition.
- Can grow ferns and grass in Survival and Creative.
- Pumpkin and melon stems only grow by one when bone meal is used.
- Flowers now spawn other flowers when bone meal is used.
- Version exclusive: Grows sugar cane to maximum height.
- Eating particles
- Are shown to look like the food being eaten rather than random pixels from the food.
- Wooden tools
- Can now be used as furnace fuel, smelting 1 item each.
- Can now be used as furnace fuel, smelting up to 100 items.
- Can now be crafted with bone meal and an ink sac.
- Is still unobtainable in Survival mode due to ink sacs not being obtainable.
- Can now be crafted with bone meal and gray dye, or with two bone meal and an ink sac.
- Is still unobtainable in Survival mode due to ink sacs and gray dye not being obtainable.
- Can now be crafted with orange dye and an ink sac, or with dandelion yellow, rose red, and an ink sac.
- Is still unobtainable in Survival mode due to ink sacs not being obtainable.
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- New rendering and animated items.
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- Coal and charcoal
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- Have updated sounds.
Removed arrow sound | Track |
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Arrow Contact (pre-0.8) | https://dennispointcampgroundmd.com/wiki/File:Arrow_Old.ogg |
Mobs
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- Version exclusive
Reading: Pocket Edition v0.8.0 alpha
: new visual effect for burning mobs.
- Version exclusive: now have the color overlay of its wool around its face and when sheared.
- Now rarely drop carrots and potatoes.
- System has been improved.
- Mobs can now swim over deep water.
- Hostile mobs are now more intelligent.
- Follow the player when holding wheat (cows and sheep), seeds (chickens), or potatoes/beetroot/carrots (pigs).
- Baby animals
- Now follow adult animals of their species.
- Now move faster.
Non-mob entities
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- Thrown eggs
- Now have a chance of spawning baby chickens instead of adult chickens.
- Now drop their item form when falling onto blocks they cannot replace, such as torches.
Gameplay
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- Craftable recipes are now shown first in the crafting screen.
- If there is 99+ of an item in the inventory, it now shows the actual quantity in the crafting system, rather than 99+.
- Changed the flow of the inventory for the armor/crafting screens so that the back button goes back to the inventory.
- Items that are not supposed to be obtainable no longer have a red background.
- Is now transparent.
- When selecting an item in the inventory, it replaces the one in the selected hotbar slot instead of placing it in the leftmost slot and shifting everything to the right.
- Tapping the inventory button now closes the inventory while open.
- Items that are not supposed to be obtainable no longer have a red background.
- Players stop burning as soon as they exit fire/lava.
- The hotbar is now saved when exiting a world.
- Mining speed increases at/near mining distance limit (8 blocks per second).
- Creative inventory
- Has been redesigned, and is now split into four different categories.
- Each category contains the following items, with items added in this update colored purple
, items not legitimately accessible before this version colored crimson, and items previously not available in Creative mode colored green
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General
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- New app logo.[ more information needed]
- Are now 3D.
- Have a new tessellation algorithm.
- Smooth lighting is now always on, and can no longer be disabled.
- Fancy graphics are now on by default.
- Graphics
- Held items are now rendered in 3D, and bob up and down slightly when idle and sway to the side when turning.
- Lighter colored sky that changes slightly depending on the biome.
- Water fades to non-transparent in the distance (iOS only).
- Refactored most of the rendering to use indexed VBOs.
- Remade the arrow model.
- Inventory is now rendered using cached VBOs.
- New sky rendering using a triangle fan.
- Separated far and near chunks into two queues for performance reasons.
- Fog only on far chunks.
- Transparency only on near chunks.
- Alpha-test-only layers are hidden in far chunks.
- All entities now produce circular stencil shadows on blocks below them.
- Lighting on entities is now dynamic and is no longer the same light level on all sides.
- Lighting on each entity is now tinted based on how much sky light and block light is on it.
- Version exclusive: Light direction on entities now depends on the position of the sun. This does not affect stencil shadows.
- All lighting changes are only visible when fancy graphics is turned on.
- Textures
- Block textures are now generated with terrain-atlas.tga instead of terrain.png.
- Item textures are now generated with items-opaque.png instead of items.png.
- Inventory icons are now generated with their respective texture atlases instead of gui_blocks.png.
Fixes
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- 32 issues fixed
- From released versions before 0.8.0
- MCPE-40 – You can never run away from mobs
- MCPE-169 – Saplings aren’t Fuel
- MCPE-728 – Wrong dark leaves texture
- MCPE-1068 – White line appear in pocket edition
- MCPE-1353 – Stonecutter, Quartz Block, Melon (Block) and Melon Seeds show wrong description
- MCPE-1772 – Player jumps too early by glass pane
- MCPE-2904 – Chicken egg bug
- MCPE-3358 – TNT does not work in creative
- MCPE-3890 – Different wood logs make the same wooden planks
- MCPE-4118 – Bad inventory GUI on Retina display
- MCPE-4231 – Automatic egg/ snowball throwing
- MCPE-4338 – Mobs draw distance greater than stone. Creates x-ray vision
- MCPE-4379 – Animals stay in water
- MCPE-4508 – Creative inventory
- MCPE-4821 – Shearing a sheep gives you less wool
- MCPE-4935 – Creative items glitching to different items
- MCPE-5294 – Wooden tools cannot be used as fuel
- MCPE-5408 – No bedrock in creative inventory
- MCPE-5495 – Bow bug
- MCPE-5572 – Shooting a bow, throwing eggs/snowballs, eating needs block proximity
- MCPE-5588 – TNT dissolving
- MCPE-5592 – Bow firing bug / annoyance
- MCPE-5600 – Bow and Arrow issue
- MCPE-5634 – Your own arrow can’t hurt you
- MCPE-5671 – Bow problem in Creative Multiplayer
- MCPE-6201 – Can’t pass Y:31 in Minecart
- From the 0.8.0 development versions
- MCPE-5811 – Suffocation doesn’t show up properly
- MCPE-6015 – Minecart does not show anything but a weird shape
- MCPE-6065 – Minecarts going uphill
- MCPE-6096 – Cannot touch Minecarts in 3rd person
- MCPE-6157 – Upward Rail Glitch
- Other
- Text no longer cuts off on chat screen.