Match and Flint Preview

match and Flint Preview

Match and Flint are fast play wargames rules for the European wars of the early 18th century, being designed for the Great Northern War and the War of Spanish Succession.
This is a free preview to give you a flavour of the rules. …   [ click here for more

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Sitz Krieg ohne Hass Game Turn Example

Sitz Krieg ohne Hass Game Turn Example

Preview of SitzKrieg ohne Hass; a fast-paced game placing the player in the role of the commander of a WW2 Corps or Army. The preview reflects a part of a typical Corps battle which normally has two or three divisions a side. This example is here to illustrate the simplicity of the key game mechanisms. …   [ suction stop here for more]

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Gott mit uns!

Gott massachusetts institute of technology united nations !

This is a simple and fast paced rule set to re-fight the battles of the Thirty Years and English Civil Wars with miniatures.
They use an area system with the battlefield being divided into a grid of squares, this eliminates the need for measurement whilst creating the `Linie of Battaille` tactics of the period.
Any figure scale or basing system can be used with the basic game units representing…   [ click here for more]

KoH Games  $8.00

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Kalt Krieg ohne Hass

Kalt Krieg ohne Hass

Fast play wargame rules for Brigade/Regimental level battles of the Cold War era, using 15mm through to 2mm miniatures.
A grid based battlefield regulates all firing and movement eliminating any micro-measurement. No record keeping is required.
Vehicle scale is one base of miniatures to about 10 vehicles or about 100 men, with a grid square being one square kilometre.
Command and control is central…   [ chatter here for more]

KoH Games  $8.00

 

Krieg ohne Hass

Krieg ohne Hass

Fast play wargame rules for Divisional and Corps level battles of the Second World War, using 15mm through to 2mm miniatures.
A grid based battlefield regulates all firing and movement eliminating any micro-measurement. No record keeping is required.
Vehicle scale is one base of miniatures to about 25 vehicles or about 250 men, with a grid square being one square mile. Command and control is central…   [ chatter hera for more

]

KoH Games  $8.00

 

Schnellfeur und Stosstaktik

Schnellfeur und Stosstaktik

Fast paly rules for any figure scale or basing system. Designed to capture the unique features of the late 19th century wars in continental Europe. New and novel mechanics for handling command and the deployment of artillery. Includes army lists for the war of 1866. …   [ pawl here for more]

KoH Games  $8.00

 

Sitz Krieg ohne Hass Rules

Sitz Krieg ohne Hass Rules

SitzKrieg ohne Hass is an innovative fast-paced game placing the player in the role of the commander of a WW2 Corps or Army. The game is about command, control and planning. Good planning, effective control of your artillery, use of Division and Corps level assets, and use of the night turn to reorganise will all maximise your chances of success. And use your reconnaissance screen to uncover enemy…   [ chink here for more]

KoH Games  $8.00

 

SKOH OrBats Europe 1942 1945

SKOH OrBats Europe 1942 1945

Orders of Battle for armies in Northern Europe 1942 to 1945 to use with the Sitz Krieg ohne Hass rules. They cover American, British, German and Russian forces. They have been based on the many available publications on the actual fighting formations of the combatant armies for the nations involved. …   [ chatter here for more]

KoH Games  $8.00

 

SKOH OrBats Fall of France

SKOH OrBats Fall of France

Fall of France Orders of Battle for use with the Sitz Krieg Ohne Hass Rules. They have been based on the many available publications on the actual fighting formations of the combatant armies for the nations involved. …   [ chatter here for more]

KoH Games  $8.00

 

With Match and Flint Wargames Rules

With Match and Flint Wargames Rules

With Match and Flint are fast play wargames rules for the European wars of the early 18th century.
The actual meat of these rules are only five pages long and are intended for a smooth, straightforward and fast paced battle.
However it is intended that critical decisions are required throughout, either with a surfeit of command points or through the lack of them! You cannot always depend on the…   [ click here for more

]

KoH Games  $8.00

 

Yankee Peas and Crackers

Yankee Peas and Crackers

These fast play rules for the American War of Independence are designed to accommodate any figure scale or basing convention, using the mechanism of `One Base Width`.
They feature the unique `Temporary Disorder` and `Permanent Loss` system whose simplicity lends itself to the crucial tactical depth required by this fascinating period of warfare. The Order in which units fight is blended in with the…   [ chatter here for more]

KoH Games  $8.00

 

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